

fashion
Consider
your character’s origins
Your character’s region of origin will significantly influence their appearance, as each area has its own distinct culture and history. Think of each region as a unique "country," much like the individual nations that make up Europe. To get a broad sense of cultural inspiration and physical traits, you can reference the map “If Westeros Were Europe.” While this map offers a rough guide, remember that these interpretations are flexible and not definitive.
On a more detailed level, your character's appearance will also be shaped by their familial and cultural background. This could include ancestry—whether descended from the Andals, the First Men, the Valyrian Freehold, the Summer Isles, or another lineage. Political allegiances may also play a role, as banner houses often adopt the fashion trends of their liege or faction leaders. Factors like your house’s wealth (or lack thereof) and your character’s personal tastes—whether they lean toward modest or bold styles—will further define their look.
Wearing house colors and sigils was a common practice during the Middle Ages to publicly represent one’s allegiance, akin to wearing a sports team’s jersey today. However, in this setting, wearing house colors is not mandatory and might even be avoided to maintain a lower profile in certain situations. Your character’s clothing and overall presentation can reflect their personality, intentions, or status.
When creating your character, it's worth noting that limitations, such as budget or available customization tools (in SL, for instance), may impact visual representation. In such cases, a rich textual description can bring your character to life instead.
We encourage thorough research using online resources to expand your understanding and inspiration. Any valuable resources you discover can be shared here for others to use.
As a reminder, A Song of Ice and Fire draws heavily from the historical context of the War of the Roses, set in mid-15th century Europe. Let this period guide your character's design and development.



eyewear
Westeros exists in a pre-Renaissance era steeped in superstition and ignorance, where the strong dominate the weak with little accountability. Intellectual advancement is rare, and the Citadel, with its maesters, is the sole bastion for learning. Even there, the focus lies on recording and preserving history rather than fostering invention or discovery.
The development of glasses would require the understanding and crafting of concave and convex lenses, which, in turn, would necessitate a practical demand in fields like Astronomy, Medicine, or Biology. However, Biology remains an unrealized discipline in Westeros. This leaves Medicine and Astronomy as the most likely catalysts. Given the maesters’ central role in healing, Medicine would likely drive such an invention before Astronomy.
Despite this, there is no evidence of glasses, spectacles, or monocles in George R.R. Martin’s A Song of Ice and Fire or its adaptations. The sole exception is a reference to a Myrish glass used by a Harlaw to aid his eyesight, though the text implies this was more akin to a primitive magnifying device than modern spectacles.
As no other mentions of glasses exist in the canon, avatars on the sim should refrain from wearing such items. If further examples are found in GRRM’s works, this stance may be revisited. For now, these devices are anachronistic to the setting.
the tldr of character fashion
We encourage the creativity of its writers and this is extended to avatar appearance. However, this is also a roleplay sim for a very specific genre and as such, entails certain limitations on how our characters can look and dress. Note: If you're having trouble finding things that fit, or want an opinion on if you are following these rules, ask in OoC chat! Our community is friendly and generally someone will be happy to help!
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No face lights or bling. These both are a distraction and drain on resources.
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No shimmer cosmetics, or addons of any sort.
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Tattoos are a sign of slavery within the world of GoT. Tattoos are not allowed on everyday characters. Any character coming into the sim as a former slave with such a marking must have said marking on their avatar approved by a mod or the owner prior to acceptance of their backstory. That is my ruling as owner of this sim and for our lore.
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Please, no titlers beyond those necessary for character name, stats in combat, post order or injuries. A titler is provided with the HUD.
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Facial piercings would not be seen upon the nobility of the realm. Stretched earlobes, gauges, and excessive jewelry on the ears would be seen as something gaudy and obscene. The only piercings that will be allowed on sim are those from Essos that support the earring stud or simple, delicate dangles that were mentioned in passing in the books on Westerosi noble ladies. Any other piercings, regardless of what they are; will violate our rules of emersion and fashion.
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Your avatar must appear to be 18 years of age or older.
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Your avatar must be no shorter than 5’4” (1.63m) according to the official height meter available in the landing area, unless approved by admin.
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Your clothing and look must be appropriate to the Game of Thrones genre. (ie: no glossy lipsticks or make-up, no high heels, no implant looking breasts, no excessively long lashes beyond what is considered 'natural', no jeans, no gauged ears or enlarged ear holes, ect.)
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Noble ladies gowns can be a variety of styles, but a few should be avoided. Strapless gowns (can be fixed by adding sleeves for an 'off shoulder' style), excessive jewels, and bared legs/backs should be avoided. Keep your regional style in mind (some are more liberal than others but this is KL), as well as the particular styles of the current court. If you are having trouble, ask.
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Note: You may choose to ignore these suggestions ICly, that is fine, but be prepared for ICC to equal ICA (gossip, discipline, catcalling, propositions, etc.).
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Men, you can have ICC for your appearance as well. Sleeveless tunics are generally not seen outside of Dornish or Essosian cultures, same as sandals. Button down shirts and more modern buttoned pants, zippers, etc., are also actively discouraged. We understand that options for men on SL are limited, but just remember to try and stay within the genre. Making use of scarves/cloaks/capes/appliers can work wonders (for both men and women!) to make a style unique.
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Smallfolk should be clearly attired differently from nobility. Smallfolk, unless the rare wealthy merchant/prostitute/trader, would not have fine silks or furs available. Planer burlap, cotton, and other undyed rougher materials would be used. No jewelry (limited pieces can be obtained in character or in backstory).
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Your appearance must fit your character type.
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For Example: if you've made a woman warrior with strength and sword wielding skills, your avatar must reflect these qualities (extremely muscled, large arms, small breasts (as they would be muscle and not fatty tissue), men's hair styles, etc.)
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We encourage players to make use of pets as an additive to roleplay, but we ask that all players refrain from using physical objects, PC avatars, and scripted pets (the only exception is horses). Pets can cause additional lag via scripts and texture load and for that reason we ask that you please refrain from their use while on sim. Please do feel free to roleplay; they are there as Non-Player Characters (hereafter known as "NPC’s”).
For the purpose of roleplay and backstory events, the only outside source accepted as canon is A Wiki of Ice and Fire (AWOIAF) for all events before 130 AC. Other such fan-based websites should not be used. The player is warned that the use of such information outside of the aforementioned site may cause delays, rejections, or require modifications to any submitted character premise or proposed storyline.
As our lore breaks from canon at 130 AC, any events or characters portrayed afterward deviate from established canon and players should expect changes with varying degrees of significance.
Please understand that the administrative staff does not acknowledge the HBO show(s), or any such events/characters portrayed therein, as acceptable canon lore.